Design, Interactivity, and Media Arts - 3-D Animation and Games (DI3DO)
Students create models, characters, and imaginative spaces that are the foundation of 3-D film animation and the gaming industry. These skills also apply to marketing, web design, and social media.
Requirements
Tier I - Major Requirements (27.0 credit hrs.)
See Tier I - Major requirements for DIMAS
Tier II - Required Concentration (45.0 credit hrs.)
Tier III - Electives (9.0 credit hrs.)
Select 9.0 credit hours from the following:
Curriculum Plan -3-D
First Year
Quarter One
ARTS 1010 | Elementary Drawing | 4.5 |
DIMA 1110 | Digital Design: Raster | 4.5 |
DIMA 1120 | Digital Design: Vector | 4.5 |
| Gen. Ed. | 4.5 |
Total Credit Hours: | 18.0 |
Quarter Two
Quarter Three
DIMA 1230 | Drawing for Electronic Media | 4.5 |
DIMA 1620 | Introduction to 3-D Modeling and Animation | 4.5 |
DIMA 1411 | History of Animation | 4.5 |
| Gen. Ed. | 4.5 |
Total Credit Hours: | 18.0 |
Second Year
Quarter One
DIMA 1450 | Design for Motion Graphics I | 4.5 |
DIMA 2700 | 3-D Game Development | 4.5 |
DIMA 2625 | 3-D Modeling for Animation and Games | 4.5 |
| Gen. Ed. | 4.5 |
Total Credit Hours: | 18.0 |
Quarter Two
DIMA 2640 | 3-D Lab | 4.5 |
DIMA 1455 | Introduction to Stop-Motion Animation | 4.5 |
| Gen. Ed. | 4.5 |
| Tier 3 Elective | 4.5 |
Total Credit Hours: | 18.0 |
Quarter Three
| Gen. Ed. | 9.0 |
| Gen. Ed. | 4.5 |
| Tier 3 Elective | 4.5 |
DIMA 2840 | Projects Development | 4.5 |
Total Credit Hours: | 22.5 |